This work is licensed under a
Creative Commons License.
This means you may share, use and build upon this work as long as (1) you attribute it either to
The Shock Project,
Purkaia Software or specifically the author of the piece you will be using,
and (2) use it for a
System Shock 2 Mod or
FM.
However the following conditions apply:
• You
may check the levels to see how things were done, and use the textures and scripts and weapons. C-Space, architecture, object placement, you name it. Fine with that.
• You
may not, however, use the existing levels
as they are to make
your own project.
• You
may not use the plot and logs for anything other than inspiration/research. In other words,
don't rip off.
• Some may want to resurrect TSP and try to complete it.
That's fine. They will receive full support from us and we'll be happy to help them.
In that case only the existing levels can be used and/or modified to some extent.
• And except for the usual tweaking here and there, the plot
can not be modified, under any circumstances.
Please
contact us otherwise.
Misc:
- all original material:
© Purkaia Software 2000-.
- Shodan, TriOptimum, and anything System Shock related:
© Electronic Arts, Looking Glass and Irrational Games (now 2K Boston and 2K Australia)
- The Dark Engine:
© Eidos
This website is made by fans for fans, and generates no profit whatsoever.
The companies listed above have had no part in it and do not support it.
All material available on this site is free/freeware.
A legal copy of
System Shock 2 is required to install and run ShockEd.
purkaiasoftware.net is part of and hosted by
Looking Glass Classics.